If you are a bit tech savvy, an even better way is to use version control on with the store on another device. I lost a book I've been writing for 4 years. Are there alternatives to help transfer blueprints and code efficiently?įor a project I was working on I setup on my own computer and they could connect and sync data to and from the repo. However, we're both remote, and cannot pay for online services to host repositories for source control. Wouldn't necessarily recommend it over git, but it does a fine job. SVN would be one popular flavor, with for example being a fairly popular client. Unity says its by "design".New programmers need to learn how to use git. This is an issue with how Unity works, not the plugin iteself. "Assets/SVN/Update All" will block Unity while updating, to avoid Unity processing assets at the same time. Preferred workflow is to always work inside Unity - use the "Assets/SVN/." menus. Newly added asset guids may get corrupted in which case the Library folder needs to be deleted. WARNING: Never focus Unity while the project is updating in the background. User SVN operations are available in the menu (or right-click on any asset): Assets/SVN/. Use WiseSVNIntegration.*Async() methods to run direct SVN commands without any GUI (check ExampleStatusWindow).ĭo your file operations in Unity and the plugin will handle the rest.Use SVNContextMenusManager methods to invoke TortoiseSVN / SnailSVN commands.Use WiseSVNIntegration.RequestTemporaryDisable() and WiseSVNIntegration.ClearTemporaryDisable() to temporarily disable any WiseSVN handling of file operations and updates.Use WiseSVNIntegration.RequestSilence() and WiseSVNIntegration.ClearSilence() to temporarily suppress any WiseSVN pop-ups.Simple API to integrate with your tools.Works on Windows and MacOS (maybe Linux?).You don't have to leave Unity to do SVN chores.Scans for conflicts (shows which branches have changes to the target asset).Opens "Show Log" on target asset in selected branch.Opens Repo-Browser showing target asset in selected branch.Scans for Unity projects in your SVN repository's branches.If left unlocked, the window won't prompt again for those assets.The window shows if modified assets are locked by others or out of date, which prevents locking them.If asset or its meta becomes modified a pop-up window will prompt the user to lock or ignore it.Lock prompt on modifying assets by path and type (perforce checkout like).Displays warning in the SceneView when the current scene or edited prefab is out of date or locked.Show "svn:ignore" and "svn:global-ignores" icons.Show locked files by you and your colleges.Show server changes that you need to update.Provides assets context menu for manual SVN operations like commit, update, revert etc. Will work with other custom tools as long as they move / rename assets using Unity API.
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